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Post by S.hamrock on Nov 27, 2008 1:33:20 GMT -6
Many have pased Aridia, often wondering what lurks behind the ominous walls of black marble, but never have seen that true wonder. The Aplinoch and Serafim rivers are the only entrances to Kenakinta Lake, which is the home to the alphess, Aeris. Through the hardwork of early Aridians, the lake has been transformed into a true sanctuary for all wolves of the water element. Deep within the stalagmite and stalactite covered caverns, marble dens have been carved with waves and bursts of water. Now the lake is still, and these caverns are dens to the water wolves. Yes, some do chose to reside in the other areas of the territory, such as the plains or perhaps the Outan mountains. But, because only true Aridians can reach these caverns, all meetings are held there, along with the greatest mysteries of the water element.
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Post by S.hamrock on Nov 27, 2008 2:01:44 GMT -6
I am Aeris -alphess of Aridia. Though I am not cruel, I will not put up with disobediences. Follow my rules, and you will be benefited with all I have to offer.
:. Trespass upon my lands or waters, and your life will end soon after. :. All ranks will be officialy decided by me, and when there is a change in ranks, a ceremony will be held in the caverns. :. All new comers will begin as Omegas. As they prove their loyalty and worth, they will quickly progress in rank. :. Begging annoys me. Requests do not bother me, though requests for ranks will be ignored. :. I am open to all suggestions, but I am not promising that I will use your idea. :. Your creator must have at least 250 words of IC content in each post. All other in character responses will be ignored. :. Be sure that your creator does not post OOC content on my boards. We have PM, IM, Cbox, and the general board for that. :. No wolf other than me, has authority over a specific land or area. Yes, you may have your own den, but you are not alpha over ANYTHING. :. To challenge me for Aridia, you must be an adult who is NOT a prisoner. I rarely ever have live prisoners, but if for some reason I do, they would be in such tight security that there would be almost no escape. :. To join my pack, go to the Stone of Water. Howl to the moon, and wait patiently until I show. When I appear (You will know who I am) Submit. I want you belly up, neck exposed. I will nip the top of your nose, and that is your permission to join the Aridian pack.[/color]
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Post by S.hamrock on Nov 27, 2008 10:09:51 GMT -6
I do not encourage battle within my territory, though it is inevitable. Survival of the fittest, correct? When in battle, I have rules that must be followed to ensure a fair fight.
:. Each battle post must be at least 400 words. If it is less, your post will be ignored completely.
:. We each get to have three battle posts- no more, no less.
:. Because I do not wish to challenge other wolves and because I try to be honorable, I allow my opponent to make the first move.
:. We may each use one full attack and one full dodge. From there, we may each use two half attacks and two half dodges. Minor attacks may be used, but not excessively.
:. Powers may be used twice for each of us. If a water wolf is challenging me, we may fight in water. I will not count that as a power as it is a mere change of surrounding to us.
:. To become the new alpha to Aridia, my opponent must win against me twice, following my rules.
:. If my opponent wins against me for the second time, he/she may chose to kill, exile, imprison, or whatever they wish. As the new alpha, they would have total control. When I win in battle, I tend to not kill my opponent if they are a water elemental. I do not believe that in killing my own kind our world will be stronger. But, if they are of another element or a simple lone wolf, I will not be so hesitant.
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Post by S.hamrock on Nov 27, 2008 18:22:51 GMT -6
Males Females
Alpha Female: Aeris Alpha Male: None Alpha Heirs: Open
Beta Male: Open Beta Female: Open Beta Offspring: Open
Gamma Male: Open Gamma Female: Open Gamma Offspring: Open
Delta Male: Open Delta Female: Open Delta Offspring: Open
Lead Warrior: Open Lead Hunter: Open
Warriors: None Hunters: None Assasin/Spy: None Medicine: None Elders: None
Casuals: None Guests: None
Omega Males: Open Omega Females: None Omega Pups: None
Exiled: None Prisoners: None
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